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Donnerstag, 22. März 2018
What’s New in Compressonator 3.0
With the latest version of Compressonator 3.0 from AMD, users can compress 2D textures and optimize and compress 3D meshes in one simple interface. Compressonator supports DirectX 12, Vulkan and OpenGL and all major file formats and codecs. Built-in tools allow side-by-side visual and statistical comparison of source and compressed files. Customize compression settings for individual assets or batch compress thousands of assets using a command-line tool. To learn more visit: gpuopen.com and subscribe to AMD Developer News at http://ift.tt/2HN5oRz *** Subscribe: http://bit.ly/Subscribe_to_AMD Like us on Facebook: http://bit.ly/AMD_on_Facebook Follow us on Twitter: http://bit.ly/AMD_On_Twitter Follow us on Twitch: http://Twitch.tv/AMD Follow us on G+: http://bit.ly/AMD_on_GooglePlus Follow us on Linkedin: http://bit.ly/AMD_on_Linkedin Follow us on Instagram: http://bit.ly/AMD_on_Instagram ©2017 Advanced Micro Devices, Inc. AMD, the AMD Arrow Logo, and combinations thereof are trademarks of Advanced Micro Devices, Inc. Other names are for informational purposes only and may be trademarks of their respective owners.
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